Author Archives: The Id DM

About The Id DM

The Id DM is a psychologist during the weekdays. He DMs for a group of fairly loyal and responsible PCs every other Friday night. In the approximate 330 hours between sessions, he is likely anxious about how to ensure the next game he runs doesn't suck.

Ego Check with The Id DM – Episode 31 – Aaron Retka

This week I’m joined by Aaron Retka, Managing Editor for Geeks Who Drink. For the uninitiated, Geeks Who Drink is “a homegrown Pub Trivia Quiz modeled after those in Ireland and the UK” that covers “everything from celebrities in trouble to wordplay … Continue reading

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Bard On!

The Bard is a class that I never played before, so when I was invited to play in a new Tomb of Annihilation campaign earlier this year – I figured it was time to give it a try. I lived … Continue reading

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Ego Check with The Id DM – Episode 30 – Eric Roth

I am joined this episode by Eric Roth, a veteran tabletop player that was born with Arthrogryposis Multiplex Congenita. I first learned about Eric and his story of using games like Dungeons & Dragons for social connection through a brief video … Continue reading

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Scheduling & Summaries: Pillars of Campaign Momentum

One of the nifty things about social media is it allows you to live vicariously through other like-minded people engaged in fun activities like playing Dungeons & Dragons. While it can be enjoyable to see tweets with descriptions and pictures … Continue reading

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One Way I’m Saving vs. Grief

My first memories of Dungeons & Dragons were from watching the animated show on television and begging my brother’s friends to let me play in their game. My brother, Albie, was about five years older than me so I was forever … Continue reading

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Do You Want Some Exposition?

A challenge for me while running sessions of Dungeons & Dragons is efficiently detailing important story details to the players at the table. There are standard ways to accomplish this, and the most common is the text box in a … Continue reading

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Don’t Prepare on an Island: The Joys of Collaborative Worldbuilding

The three pillars of Dungeons & Dragons are Roleplay/Interaction, Combat, and Exploration. There are multiple tools available to support Dungeon Masters in creating these pillars at a gaming table. The most common tool is a book that gives you information … Continue reading

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