Tag Archives: Mike Shea

Ego Check with The Id DM – Mike Shea

As detailed in an earlier post to launch my Patreon campaign, I plan to create additional content beyond the articles that appear on the blog. One format for new content is an interview podcast series, Ego Check with The Id … Continue reading

Posted in Ego Check, Podcast | Tagged , , | 4 Comments

Iddy Approved: Sly Flourish’s The Lazy Dungeon Master

I have not been behind a DM screen since my group’s final session a few months ago. There are certainly aspects of gaming on a regular basis that I miss. Creating a world and watching players inhabit that domain and … Continue reading

Posted in Iddy Approved | Tagged , , , , , , , , , | 4 Comments

Gen Con 2012: What Now?

If your time to you Is worth savin’ Then you better start swimmin’ Or you’ll sink like a stone For the times they are a-changin’.                 ~ Bob Dylan – The Times They Are a-Changin’ What follows is likely the … Continue reading

Posted in Gen Con | Tagged , , , , | 16 Comments

The Transparency of Damage Dice Irrelevance

Frequent readers of The Id DM likely know the site started as a result of my interest in analyzing data related to combat speed in Dungeons & Dragons 4th Edition. To satisfy that curiosity, I coded episodes of the Dungeons … Continue reading

Posted in D&D Next, DM Advice, Wizards of the Coast | Tagged , , , , , , , , , , , , | 49 Comments

The Tome Show: Player Engagement & DM Preparation

I was recently invited to participate in The Tome Show, a long-running podcast devoted to Dungeons & Dragons news, reviews, interviews, and advice. I joined hosts Jeff Greiner and Tracy Hurley to discuss the topics of player engagement during a session and … Continue reading

Posted in Communication, DM Advice, PC Behavior | Tagged , , , , , , , , , | 2 Comments

Critical Overload

I am discovering a growing “problem” in my campaign. The number of critical hits leveled against monsters during any given combat encounter in our Dungeons & Dragons 4th Edition campaign is getting out of hand and it is effecting my … Continue reading

Posted in DM Advice, Encounters, PC Behavior | Tagged , , , , , , , , , | 37 Comments

The Complexity of Creating Compelling Campaign Conclusions

With the announcement of D&D Next, many gaming groups are likely now in the process of forming an exit strategy for their 4th Edition campaigns. It is first worth noting that most D&D campaign do not reach a conclusion. Even DM Extraordinaire, … Continue reading

Posted in D&D Next, DM Advice | Tagged , , , , , , , , , , , | 14 Comments