Matt Forbeck joins me to discuss his career as a an author and game designer. He discusses his world of Dragon City, which has spawned numerous books and the recent tabletop roleplaying game, Shotguns & Sorcery. He speaks to his inspirations for the game and how he wanted to create a new iconic hero in Max Gibson. He details some of his successes as a freelancer over the years and describes why returning to Dragon City was important. Matt explores why racism very much exists in Dragon City and how that is fused into the game system. Matt talks about the reckoning that roleplaying games are having at this time with race and other issues that affect player safety. He offers a glimpse at what is next for Shotguns & Sorcery including a new monster book, a Pathfinder conversion, and other projects.
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