Ego Check with The Id DM – Episode 6 – Susan J. Morris

susan-j-morris-bio-pic
Susan J. Morris

My guest for Episode 6 of Ego Check with The Id DM is Susan J. Morris, a fantasy author and editor that is best known for her work editing Forgotten Realms novels for Wizards of the Coast and novels for Monte Cook Games. She has published multiple books herself and designed Dungeons & Dragons for Kids. She also wrote a writing advice column for Amazon’s Omnivoracious blog. In the interview, she spoke about how she started running roleplaying games and transferred that experience into her professional life. She speaks about growing up as a homebrewer of campaign worlds rather than relying on published content. She speaks about her experiences working with Wizards of the Coast and Monte Cook Games, and the unique challenges of working with new content in the Forgotten Realms. She details her work as an editor, and offers advice for those interested in publishing their work.

Near the end of our talk, Susan shared some words that I want to highlight below. She spoke about the challenge of being a writer because it is a task that does not often result in positive feedback. I think her words are vital for all of us involved in producing creative content:

If you’re not writing for yourself, you’re going to be very disappointed long-term. I think you need to write things you love and that you enjoy — and then you can share them with other people, but the enjoyment should come from the writing and from doing it for yourself. Everything else should be kind of secondary or you’re very dependent on other people’s opinions for your happiness and fulfillment, which I think is never a good way to go. Writing as it is has very few moments in which you get reinforcement.

Create the content you want to consume! Personally, some of the most fun I’ve had as a writer have been spending time on articles that do not get much attention. I mean, who else is going to write over 4,000 words to determine the best track list for a hypothetical 12-track Use Your Illusion album by Guns N’ Roses?

Well, this guy too!

Enjoy the sixth episode of Ego Check with The Id DM! And please subscribe to the podcast at one of the links below:

You can also listen to the show right here:

Please consider leaving a review on iTunes and help spread the word about the show. New episodes are released the 1st and 3rd Tuesday of each month. The next episode will post on January 16th, 2017.

If you are interested in coming on the show for an interview, or would like to become a sponsor, contact me to make arrangements.

Ego Check: Monte Cook, Game Designer & Author

This edition of Ego Check was a long time in the making. When I first contacted Monte Cook to request an interview, it was January and he was still the Design Lead for D&D Next. I was eager to speak with him about his Legends & Lore columns for Wizards of the Coast, but the interview was delayed for several reasons including yours truly traveling to Middle Earth for two weeks. I was able to reconnect with Monte Cook in April after his decision to leave the position at Wizards of the Coast. During the past six weeks, Monte has been incredibly gracious with his time to discuss his experiences in the RPG industry, which have spanned four decades.

Blizzards cannot dampen Monte Cook’s spirit.

Below, he talks about how the roleplaying game industry has changed but how the players have remained mostly the same. He describes his personal evolution as a game designer over the years, and details his thoughts on what makes a rule good in addition to the challenges of presenting appropriate rewards and punishments to players within a game. We discuss the costs and benefits of incorporating system mastery as a built-in reward for players, and conclude with a conversation about his current game design project.

I thank Monte for his time and thought-provoking responses, which provided me with quite an education in game design. I wish him the best of luck with his current project, and look forward to seeing a final product of his “old-school, weird-science fantasy” game system!

Continue reading “Ego Check: Monte Cook, Game Designer & Author”