I’m joined by Brian Patterson, Co-Owner of Exploding Rogue Studios, and Creator of the webcomic, d20monkey. He completed a successful Kickstarter to fund his efforts to create Karthun, a campaign guide. I previously interviewed Brian in 2011 and 2014 for my blog, and he talks about his work in the gaming industry in recent years, including his role as Art Tsar for Evil Hat Productions. He spends the first portion of the interview talking about his experiences meeting with a therapist for assistance with mental health issues, which have been partially influenced by the lifestyle connected to freelance work. We discuss how therapy works, and dispel some common myths about the interactions that take place between a counselor and a client. Brian later discusses his struggles to produce Karthun, and the emotions related to completing the project. Near the end of the interview, he briefly covers upcoming projects for d20monkey and Exploding Rogue Studios, and educates listeners on how best to incorporate Karthun into any roleplaying game system.
Enjoy the 12th episode of Ego Check with The Id DM! And please subscribe to the podcast at one of the links below:
Three years ago (almost to the day), I had the opportunity to publish an interview I conducted with Brian Patterson, creator of d20monkey – a webocomic featuring an enjoyable cast of characters navigating both the real world and the roleplaying game worlds they call home. During the course of the past three years, Brian has become a consistent staple in the RPG community to the point of previewing select pages of the official Player’s Handbook for Wizards of the Coast. The webcomic routinely delivers strips with new characters, engrossing plotlines, and humorous commentary on current events in the gaming world.
In recent weeks, I was able to communicate with Brian about his personal and professional development over the past three years. Since our first interview in 2011, he has ventured out to expand his presence starting with a successful Kickstarter project to publish the first years of his webcomic, and most recently announcing his involvement in the creation of Exploding Rogue Studios, an independent games and fiction company. Enjoy our discussion below about the past, present, and future of d20monkey and all things Brian Patterson.
And bards. I almost forgot to mention bards.
I first interviewed you over two years ago in late Summer 2011. At that time, d20monkey was beginning to gain some serious momentum with the online roleplaying game community. How have things changed for you – and d20monkey – since that time?
Wow. Where do I begin?
Many things have changed for me personally and for d20Monkey since 2011. I am still making d20Monkey 3-days a week and building momentum to make it my full-time career, which will hopefully happen some time this year. I worked with some incredibly talented creators, providing illustration for their new products, I nearly destroyed my left leg requiring I go through surgery and a long recovery, and I made the decision to relocate to the city of Denver in 2014. However, I would have to say the biggest event professionally was launching my first ever Kickstarter campaign to fund and produce d20Monkey: First Edition, a collection of the first years’ worth of comics in the series.
That was a major milestone for me, personally and professionally speaking. I mean a “beat Raiders of the Lost Ark on Atari 2600” kind of milestone.
For this installment of Ego Check, I had the good fortune of communicating with Brian Patterson of d20monkey (www.d20monkey.com) for well over a month. I first came across his site months ago and have thoroughly enjoyed his comic strip. If you have not visited his site before, then you must do yourself a favor and check out his work. The characters in the strip are lovable and the sense of humor should be right up any geek’s alley.
In this extensive interview, Brian discussed his early influences as an artist and how the d20monkey endeavor began. He shares the development of the specific characters in his comic, including how his relationship with certain cast members are dynamic and – at times – quite complicated. He closes the interview by speaking about his comic’s evolution and how he feels welcomed in the online gaming community. It was a pleasure to get to know more about the world of and creator behind d20monkey. I hope you enjoy the interview as much as I did conducting it.
Thank you for meeting with me! I have laughed quite a bit as a result of visiting the comic strips on your site, d20Monkey. What was the origin of the webcomic?
Like many other cartoonists, I started drawing as soon as I could hold a crayon. It didn’t take long for me to fall into a love of comics and then on my 10th birthday, I played my first game of DUNGEONS & DRAGONS. Fast-forward to 2010 when I decided after years of comics, writing, and freelance projects for others to finally strike out on my own with d20monkey. For me the comic is the culmination of experiences combined with my love of comics and gaming.