Last week I started to run Hoard of the Dragon Queen for a new group of players online. I will post some thoughts later in the week about the challenges and opportunities posed when running a game online, but first I wanted to discuss how I approached the “inaugural campaign for fifth edition Dungeons & Dragons.” Other quality suggestions have been offered on how to run Hoard of the Dragon Queen by Mike Shea, and while he goes through the complete first episode in its entirety, I will focus on setup and the earliest encounters in Episode 1.
Below are thoughts about some hurdles I came across in the preparation for the campaign, and how I jumped over them. For players who plan to play Hoard of the Dragon Queen, it may be best to skip this article as there will be some spoilers.
Why Are You Traveling to Greenest?
Hoard of the Dragon Queen starts with a map of The Sword Coast and a very brief introduction and overview. It quickly launches into the details of Episode 1 and offers a one sentence direction to view Appendix A for more information on character hooks for the adventure. Flipping to page 87, Appendix A lists 10 different Bonds that could be used by the player to tie his or her story to the events that begin Hoard of the Dragon Queen. The Bond table (d10) can be used to augment or replace a player character’s background to connect them to the town of Greenest, which is where the campaign begins. Other than the one sentence and one-page Appendix, there is nothing that suggests how DMs can motivate players to approach the town of Greenest.