I seem to have quit Hearthstone.
Last month I traveled to visit family in New Jersey and my intentions were to be mindful and focus on quality time with my wife, son and extended family. Squeezing in Hearthstone games to knock out Daily or Weekly Quests did not seem aligned with the “quality family time” value so I took a break from opening up the app on my phone.
I have not opened Hearthstone in weeks and it feels – liberating.
Like more and more games in the past decade, Hearthstone is a game that never ends. One could say that Chess never ends either, though Chess does not have the allure of frequent expansions that promise new pieces and mechanics to revitalize the game. Hearthstone resides in a perpetual state of being…. there. I rarely played while sitting at a computer even though I dabbled here and there with streaming it. It’s been primarily a phone game for me – jamming games while on a walk, eating lunch, watching sports in the background, and likely between many other activities that I should have my full attention.
It’s fair to say Hearthstone became a habit (not an addiction), and that habit is now broken. Interfering with the behavioral chain has given me some space to decide if I want to return to the game. I still follow the same community of players and developers online and know a new expansion is on the horizon, which promises a new Tradeable mechanic that will introduce more deck-building strategy and in-game decision making. I find myself not terribly interested, and again that feels pretty good.
Similar to how I’m evaluating my relationship to tabletop roleplaying games, I’m examining what I get out of playing Hearthstone these days. There is a bit of fun to be had; it’s nice to win games and check off Quests. There has always been a nagging question with Hearthstone though, “To what end?” I had some fantasies about becoming a Hearthstone streaming personality and never seriously worked to make that happen. I’ve likely spent $1,000 or more on the game and my digital collection of cards is worthless; I cannot sell them or trade them in for anything else. That money did provide a good deal of entertainment over the years, though should I really devote so much time to playing the same game for a year – or five?
How and When to Cut Ties with a Game That Never Ends
My goal is not to decry Hearthstone; it remains a fine game and there are talented, dedicated people who are attempting to make it the best product it can be. After playing the game for years and achieving the goal of hitting Legend, the game feels stale TO ME. The repetition of expansion release, honing in on a deck or two to learn, absorbing changes to new and past cards, and hoping I had enough dust to field more than one competitive deck got increasingly expensive and frustrating. I stopped pre-ordering expansions over a year ago, and that also changed what I felt comfortable playing. Since I no longer had a collection that allowed me to field more than one competitive deck in Standard per expansion, I moved to Wild. It remained fun for some time though the returns were diminishing.Continue reading “Breaking Up with Games That Never End”