The Bard is a class that I never played before, so when I was invited to play in a new Tomb of Annihilation campaign earlier this year – I figured it was time to give it a try. I lived vicariously through the exploits of other players talking about Bards and celebrating them through social media. The concept of playing a Bard always seemed enjoyable to me; it’s a character with high charisma that can solve problems in unique ways and bolster the efforts of the rest of the party. When playing in a campaign, I typically like to be up-close and personal in melee range making attacks and eliminating monsters, so playing a character that does not exactly shine in one-on-one combat would be a stretch.
I took on the challenge!
One thing I wanted to do with the Bard was come up with a relatively simple backstory that did not rely on the character going through significant traumatic experiences early in life. Perhaps influenced by recent fatherhood, I created a character that is a family man first, performer second, and adventurer third. He’s got a stable home, a spouse, several children, and he travels the Realm from time to time to perform his music and assist other adventurers.
During our first session, I even had him ask the first major NPC we encountered, Syndra Silvane, to send money to his family in the event that he did not survive the quest to locate the Soulmonger. It was interesting to roleplay a character that expressed hesitation about the perils of adventuring rather than being eager to run in the direction of the next big, bad evil thing.
When creating my Bard, I thought about his name for a long time.
A very long, long time.
I borrowed/stole a device from Saga and named him The Stone. For a few moments before my son was born, I thought about Stone as a possible name; my wife wasn’t as keen on the idea. Pearl Jam is my favorite band, and Stone Gossard is one of the members. Plus, I’ve been curling for the past 5-6 years, and the rocks in curling are often referred to as stones. My wife and I ultimately decided on the name, Hugo, for our son – mostly inspired from this lovable guy.
With the name locked in, The Stone, the next step was to find some art that inspired me. While creating the character, I noted that a Bard could specialize in a small variety of instruments. The instrument that jumped out to me was bagpipes. YES! My Bard is going to play the bagpipes, and that obnoxiously glorious noise will be a part of future gaming sessions. I thought about a band we saw at a Renaissance Festival many years ago, Tartanic, and how they were wildly entertaining with pipes and drums. The next step was to conduct an Image Search on Google for: bard bagpipes.
Yes, this guy is – without a doubt – The Stone.
Oh, he’s magnificent!
Swap out the jug for a hand crossbow and we are set! I sent a question to our Dungeon Master, and asked if The Stone could have a companion animal. I clarified that the only thing the dog would do is carry around a tip jar on his back for times when The Stone performs. She enjoyed the idea, and allowed it, which has provided for some hilarious situations as The Stone tends to his pet in the severe jungles of Chult!