This week I’m joined by Carina Kom, Co-founder and CEO of Crash Wave Games, which successfully launched a Kickstarter campaign for their next game, Iron Tides. Ms. Kom discusses her years of experience wearing various hats in the gaming industry, which led her to forming her own company. She talks about her interest in understanding player behaviors in videogames, including how players respond to in-game reward systems and overall difficulty settings. She elaborates on her experience working on free-to-play and pay-to-win games. The second half of the interview is devoted to Iron Tides, which is a Viking themed strategy-survival game that is inspired by games such as Darkest Dungeon. She speaks about the benefits and challenges of playtesting with the diverse casual and “hardcore” gaming audiences. She described the systems in Iron Tides, and how some of them grew from a tabletop philosophy.
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