Tag Archives: RPG

Ego Check: Russell Tomas, Graywalkers Purgatory Creator/Team Lead

For those of you who were following me on Twitter about a year ago, you may remember that I became absorbed in XCOM: Enemy Unknown on XBOX 360. I thoroughly enjoyed the turn-based strategy aspect of the game, and how … Continue reading

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Increasing Immersion with Obligation

We started a Star Wars: Edge of the Empire (EotE) campaign last year, and one of the more interesting components of character creation is the Obligation system. Obligation is introduced during character creation and remains an ongoing device throughout the … Continue reading

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Introducing Star Wars: Edge of the Empire

Now that my gaming table is complete, I have started up a new campaign and our group has selected Star Wars – Edge of the Empire as our system. Expect numerous posts in the future about the gameplay, mechanics, and … Continue reading

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Ego Check: Spencer Estabrooks, Creator of One Hit Die

I did not realize what was missing in my life until I received a press release for One Hit Die, a new webseries that combines “the journey and adventure of a Dungeons & Dragons game with the intimate aside interviews of … Continue reading

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Flashbulb Memories: The Pinnacle of Gaming?

September 11, 2001. 9/11 If you were born prior to 1990, then you likely remember this date in history. You probably recall what you were doing that morning and throughout that day. At the time, I was in graduate school … Continue reading

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My 4th Edition Mindset

Outside a smattering of voyages into a few modules from earlier editions of Dungeons & Dragons when I was still a teenager, my tabletop roleplaying game experience has been shaped by 4th Edition D&D. It was not until this past weekend I realized how … Continue reading

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Blade Raiders Playtest: Gameplay & Game Management

Earlier in the week, I discussed the opportunity I had to play Blade Raiders, a new roleplaying game designed by Grant Gould. In the first segment, I outlined the step-by-step process of building a character in the system. The rules … Continue reading

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Blade Raiders Playtest: Character Creation

I was fortunate over the weekend to shake the dust off my stored-away-for-months dice and play a new game, Blade Raiders, which is designed by Grant Gould. You may recall that I interviewed Grant last year about his freelance illustration work … Continue reading

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Iddy Approved: Sly Flourish’s The Lazy Dungeon Master

I have not been behind a DM screen since my group’s final session a few months ago. There are certainly aspects of gaming on a regular basis that I miss. Creating a world and watching players inhabit that domain and … Continue reading

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Ego Check: Michael Bruce, Editor, Philosopher and Writer of Angst! Blog

When I became interested in the strange new world of non-ownership and how it relates to tabletop roleplaying games, I spent some time researching what others have written or said about the topic. In my online travels, I came across … Continue reading

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