Tag Archives: Psychology

WWJD – What Would Joel Do?

Spoiler Warning: Like my statistical review of The Games of Thrones novels, the following post contains massive spoilers for the Playstation 3 game, The Last of Us. By all means at your disposal, play the game first and then come … Continue reading

Posted in Communication | Tagged , , , , | 2 Comments

Flashbulb Memories: The Pinnacle of Gaming?

September 11, 2001. 9/11 If you were born prior to 1990, then you likely remember this date in history. You probably recall what you were doing that morning and throughout that day. At the time, I was in graduate school … Continue reading

Posted in Blade Raiders, DM Advice | Tagged , , , , , , , , | 3 Comments

Ego Check: Michael Bruce, Editor, Philosopher and Writer of Angst! Blog

When I became interested in the strange new world of non-ownership and how it relates to tabletop roleplaying games, I spent some time researching what others have written or said about the topic. In my online travels, I came across … Continue reading

Posted in Ego Check | Tagged , , , , , , , | 1 Comment

The Future of Non-Ownership Is Now

Between the time I graduated high school in 1994 and completed graduate school in 2005, the concept of ownership drastically transformed into something else. Now in 2012, I not only cling to fond stories of obsolete technologies from my youth, but also a seemingly ancient … Continue reading

Posted in Communication, D&D Next | Tagged , , , , , , , , , , , | 13 Comments

You’ve Been Terminated

During the past five weeks , I have moved out of a house, sold said house, closed down at one job, driven 1,200 miles and started a new job. And that’s the condensed version! One of the more challenging aspects of … Continue reading

Posted in DM Advice | Tagged , , , , , , , , | 6 Comments

Achievements in Campaigning

With a great deal of dismay, I learned last week that our local Smoothie King is discontinuing their customer loyalty program and replacing it with something to be determined at a later date. It was a simple and standard program – buy … Continue reading

Posted in DM Advice | Tagged , , , , , , , , , , | 11 Comments

Procrastination & Self-Preservation

For weeks, I’ve had it in my mind to write about the topic of procrastination and how it relates to my role as a Dungeon Master. There have been moments when the urge to jot down thoughts on the subject … Continue reading

Posted in DM Advice | Tagged , , , , , | 18 Comments

May of the Dead: Character Death & Player Grief

I was asked by the fine folks at The Going Last Podcast to participate in their May of the Dead Carnival. The blog carnival features a wealth of articles devoted to the undead. Realizing that many other talented writers would … Continue reading

Posted in DM Advice, PC Behavior | Tagged , , , , , , , , , , , | 11 Comments

Dungeon Mastering: Theory & Practice

Several moons ago, I posed the following question on Twitter, “What is your biggest flaw as a DM?” I also asked, “What is your biggest strength as a DM?” It should come as little surprise that more DMs responded to … Continue reading

Posted in D&D Next, DM Advice, Research | Tagged , , , , , , , , | 19 Comments

The Complexity of Creating Compelling Campaign Conclusions

With the announcement of D&D Next, many gaming groups are likely now in the process of forming an exit strategy for their 4th Edition campaigns. It is first worth noting that most D&D campaign do not reach a conclusion. Even DM Extraordinaire, … Continue reading

Posted in D&D Next, DM Advice | Tagged , , , , , , , , , , , | 14 Comments