Tag Archives: PC Behavior

Increasing Immersion with Obligation

We started a Star Wars: Edge of the Empire (EotE) campaign last year, and one of the more interesting components of character creation is the Obligation system. Obligation is introduced during character creation and remains an ongoing device throughout the … Continue reading

Posted in DM Advice, PC Behavior | Tagged , , , , | 3 Comments

Ego Check: Spencer Estabrooks, Creator of One Hit Die

I did not realize what was missing in my life until I received a press release for One Hit Die, a new webseries that combines “the journey and adventure of a Dungeons & Dragons game with the intimate aside interviews of … Continue reading

Posted in Ego Check | Tagged , , , , , | 4 Comments

My 4th Edition Mindset

Outside a smattering of voyages into a few modules from earlier editions of Dungeons & Dragons when I was still a teenager, my tabletop roleplaying game experience has been shaped by 4th Edition D&D. It was not until this past weekend I realized how … Continue reading

Posted in Blade Raiders, PC Behavior | Tagged , , , , , , | 23 Comments

The Future of Non-Ownership Is Now

Between the time I graduated high school in 1994 and completed graduate school in 2005, the concept of ownership drastically transformed into something else. Now in 2012, I not only cling to fond stories of obsolete technologies from my youth, but also a seemingly ancient … Continue reading

Posted in Communication, D&D Next | Tagged , , , , , , , , , , , | 12 Comments

You’ve Been Terminated

During the past five weeks , I have moved out of a house, sold said house, closed down at one job, driven 1,200 miles and started a new job. And that’s the condensed version! One of the more challenging aspects of … Continue reading

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Achievements in Campaigning

With a great deal of dismay, I learned last week that our local Smoothie King is discontinuing their customer loyalty program and replacing it with something to be determined at a later date. It was a simple and standard program – buy … Continue reading

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Curse With Purpose

I have been hesitant to give out Artifacts and Cursed Items to players in my Dungeons & Dragons 4th Edition campaign. Artifacts have intimidated me to a certain degree since it is one more facet of the game the players and I would need … Continue reading

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Ego Check: Monte Cook, Game Designer & Author

This edition of Ego Check was a long time in the making. When I first contacted Monte Cook to request an interview, it was January and he was still the Design Lead for D&D Next. I was eager to speak … Continue reading

Posted in Ego Check | Tagged , , , , , , , , , , , | 33 Comments

The Tome Show: Player Engagement & DM Preparation

I was recently invited to participate in The Tome Show, a long-running podcast devoted to Dungeons & Dragons news, reviews, interviews, and advice. I joined hosts Jeff Greiner and Tracy Hurley to discuss the topics of player engagement during a session and … Continue reading

Posted in Communication, DM Advice, PC Behavior, Podcast | Tagged , , , , , , , , , | 2 Comments

Selling The Drama

Regardless of the actions that take place during combat encounters in Dungeons & Dragons 4th Edition, it is the responsibility of the DM to ensure the players know what they are fighting for and both how and why monsters are reacting to them … Continue reading

Posted in Communication, DM Advice, Encounters, PC Behavior | Tagged , , , , , , , , , , , | 10 Comments