Tag Archives: Gaming

Ego Check: Brian Patterson, Creator of d20monkey (Volume II)

Three years ago (almost to the day), I had the opportunity to publish an interview I conducted with Brian Patterson, creator of d20monkey – a webocomic featuring an enjoyable cast of characters navigating both the real world and the roleplaying … Continue reading

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Externalize, Simplify, Visualize

Earlier in the week I presented a step-by-step process to solve problems, which could be used to deal with any number of life challenges and problems – including those that arise while preparing and running roleplaying game sessions. The process … Continue reading

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The Dungeon Master as Problem Solver

Do you smell that smell? It’s the smell of excitement in the air for a new edition of Dungeons & Dragons. The first wave of products have been released. Many players have waded through the new Players Handbook (mostly to … Continue reading

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Rolling Out 5th Edition

After years of development and playtesting, the next edition of Dungeons & Dragons is upon us. My initial impressions of the free-to-download Basic Rules and Starter Set were favorable, and I was eager to play a few sessions with the … Continue reading

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But Now Here You Are, And Here I Am

It has been approximately two years since I last played Dungeons & Dragons. I have supplemented my lack of D&D goodness with other roleplaying games such as Blade Raiders and Star War Edge of the Empire, and fun distractions like … Continue reading

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Ego Check: Craig Plazony, SolForge Featured Streamer

I previously reviewed SolForge and presented some of the reasons why I have launched myself into the game. It is one thing to play the game casually but quite another to get ahead in the more competitive aspects of the … Continue reading

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Iddy Approved: SolForge

My health is quickly draining away as fallen heroes on both sides of the conflict litter the battlefield. My trusted ally, Tarsus Deathweaver, who has been providing bonuses to attack and health to my party, was vanquished by the relentless … Continue reading

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