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Tag Archives: Dice
My 4th Edition Mindset
Outside a smattering of voyages into a few modules from earlier editions of Dungeons & Dragons when I was still a teenager, my tabletop roleplaying game experience has been shaped by 4th Edition D&D. It was not until this past weekend I realized how … Continue reading
Posted in Blade Raiders, PC Behavior
Tagged Blade Raiders, D&D, Dice, Dungeons & Dragons, Gaming, PC Behavior, RPG
22 Comments
1st Annual Iddy the Lich Art Contest Results
Thank you to each artist who submitted an entry for what I plan to become an annual feature of my blog – The Iddy the Lich Art Contest. I was pleasantly surprised to have eight great entries! The contest features three prizes … Continue reading
Gen Con 2012: Meetings, Greetings & A Contest
One of my primary goals at Gen Con was tracking down as many of the people I have gotten to know in some capacity over the last year or two through my blog. As a way to thank the individuals … Continue reading
Posted in Gen Con, Gratitude
Tagged Art, Contest, D&D, Dice, Dragon Chow Dice Bags, Dungeons & Dragons, Gaming, Iddy the Lich, RPG
8 Comments
Gen Con 2012: The Great Dice-Buying Debacle
I did not plan to buy many things at Gen Con; the cost of flying to Indianapolis and staying at a hotel were expensive enough. I went into the convention center with a mindset to avoid purchasing all the things I would – … Continue reading
Posted in Gen Con
Tagged Chessex, Dice, GameScience Dice, Gaming, Kickstarter, Q-Workshop
17 Comments
Guest Post: The Power of +1
Several weeks ago, I was approached by one of my players who wished to write a guest post for the blog. He plays a Ranger in my Dungeons & Dragons 4th Edition campaign, and his character has the wonderful genre-breaking … Continue reading
Posted in DM Advice
Tagged Analysis, D&D, Dice, DM, Dungeon Master, Dungeons & Dragons, Experience Points, Gaming, RPG, XP
4 Comments
The Transparency of Damage Dice Irrelevance
Frequent readers of The Id DM likely know the site started as a result of my interest in analyzing data related to combat speed in Dungeons & Dragons 4th Edition. To satisfy that curiosity, I coded episodes of the Dungeons … Continue reading
Posted in D&D Next, DM Advice, Wizards of the Coast
Tagged Angry DM, Chris Perkins, D&D, D&D Next, Damage Dice, Dice, DM, Dungeon Master, Dungeons & Dragons, Gaming, Mike Shea, RPG, Wizards of the Coast
46 Comments
Role for Initiative
Last week, I wrote about how I often fall into a variety of traps that limit the amount of roleplaying during combat encounters. One such trap is focusing on poor die-roll results. Combat in Dungeons & Dragons 4th Edition is … Continue reading
Posted in DM Advice
Tagged Communication, D&D, Dice, Dungeon Master, Dungeons & Dragons, Initiative, Masterplan, PC Behavior, RPG
21 Comments
Roleplaying Failure
“I missed again? Uh! Sonnofa . . . !” Failure in the form of rolling poorly is unpleasant. It can lead to irrational behavior, such as conducting research to determine if a specific d20 is faulty. It can drain the … Continue reading
Posted in DM Advice
Tagged Communication, Dice, DM, Dungeon Master, Dungeons & Dragons, Monster Building, PC Behavior, RPG
17 Comments
Iddy Approved: Dragon Chow Dice Bag
I’m introducing another new segment of the blog, which is titled Iddy Approved. These are products that I’ve either purchased from a vendor, or a free tool that I have used often in my role as a DM or player … Continue reading
Speeding Up Combat: Attack & Damage Rolls
While preparing to playtest an upcoming Fourthcore adventure, I searched for methods to quicken the pace of combat and other elements of the game that rested on my shoulders. I knew the party would face a difficult challenge to complete the … Continue reading
