Tag Archives: Blade Raiders

Flashbulb Memories: The Pinnacle of Gaming?

September 11, 2001. 9/11 If you were born prior to 1990, then you likely remember this date in history. You probably recall what you were doing that morning and throughout that day. At the time, I was in graduate school … Continue reading

Posted in Blade Raiders, DM Advice | Tagged , , , , , , , , | 3 Comments

My 4th Edition Mindset

Outside a smattering of voyages into a few modules from earlier editions of Dungeons & Dragons when I was still a teenager, my tabletop roleplaying game experience has been shaped by 4th Edition D&D. It was not until this past weekend I realized how … Continue reading

Posted in Blade Raiders, PC Behavior | Tagged , , , , , , | 23 Comments

Blade Raiders Playtest: Gameplay & Game Management

Earlier in the week, I discussed the opportunity I had to play Blade Raiders, a new roleplaying game designed by Grant Gould. In the first segment, I outlined the step-by-step process of building a character in the system. The rules … Continue reading

Posted in Blade Raiders | Tagged , , , | 3 Comments

Blade Raiders Playtest: Character Creation

I was fortunate over the weekend to shake the dust off my stored-away-for-months dice and play a new game, Blade Raiders, which is designed by Grant Gould. You may recall that I interviewed Grant last year about his freelance illustration work … Continue reading

Posted in Blade Raiders | Tagged , , , , | 5 Comments

Ego Check: Grant Gould, Freelance Illustrator

In Spring 1999, Pacey Witter was a season away from kissing Joey Potter, President Bill Clinton was dealing with the Monica Lewinsky scandal and Star Wars fans around the globe were camping out to buy tickets to the long-anticipated Episode I: The Phantom … Continue reading

Posted in Ego Check, No Assembly Required | Tagged , , , , , , , , , | 2 Comments