Voted Stuffer Shack’s 2012 RPG Site of The Year
Categories
Tags
Analysis Angry DM Art Bayonetta Blade Raiders Communication D&D D&D Next Dice DM Dragon Chow Dice Bags Dragons Dungeon Master Dungeons Dungeons & Dragons Fourthcore Gaming Gloomwrought Grant Gould Iddy the Lich Kickstarter Magic Items Mass Effect Masterplan Mike Shea Monster Building NPC Pathfinder PC Behavior Penny Arcade Podcast Psychology Rails Religion Roving Band of Misfits RPG Sandbox sexism Shadowfell SlyFlourish Solo Monster Stuffer Shack Videogame Videogames Wizards of the CoastArchives
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
Meta
Category Archives: Encounters
Selling The Drama
Regardless of the actions that take place during combat encounters in Dungeons & Dragons 4th Edition, it is the responsibility of the DM to ensure the players know what they are fighting for and both how and why monsters are reacting to them … Continue reading
Posted in Communication, DM Advice, Encounters, PC Behavior
Tagged Communication, Dungeon Master, Dungeons & Dragons, Gaming, Jim Ross, Monster Building, NPC, PC Behavior, Ric Flair, RPG, Wrestling, WWF
10 Comments
Critical Overload
I am discovering a growing “problem” in my campaign. The number of critical hits leveled against monsters during any given combat encounter in our Dungeons & Dragons 4th Edition campaign is getting out of hand and it is effecting my … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Combat Balance, Critical Hits, D&D, Dungeon Master, Dungeons & Dragons, Gaming, Mike Shea, Monster Building, PC Behavior, RPG
35 Comments
Lest Ye Be Judged
Character alignment has been something that is largely overlooked in the D&D campaigns I am a part of – either as a PC or a DM. Generally the players are Lawful, Lawful Good or Neutral on their character sheet but … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Alignment, Communication, D&D, Dungeon Master, Dungeons & Dragons, Gaming, PC Behavior, Skill Challenge
13 Comments
Discount Fares to Shattered Isles
I previously detailed a skill challenge that featured the party chasing their prey along the rooftops of Gloomwrought. Once the party finally corners their prey – in this case, traitors of Ghost Talon – the unstable building in the Shattered … Continue reading
Posted in DM Advice, Encounters
Tagged D&D, Dungeon Master, Dungeons & Dragons, Gloomwrought, RPG, Shadowfell, Terrain
8 Comments
Gloomwrought’s Final Destination
One of the fun challenges of running a session in the Shadowfell is trying to convey the magnitude of wickedness, gloom, despair and violence. The DM can hit the five senses quickly through flavor text, but the Shadowfell seems to call for even more attention … Continue reading
Posted in DM Advice, Encounters
Tagged D&D, Dungeon Master, Dungeons & Dragons, Gaming, Gloomwrought, RPG, Shadowfell, Skill Challenge
6 Comments
Drink It!
I have the good fortune of playing with a gaming group that has a great deal of terrain and miniatures for combat encounters. The host of our game has been collecting such items for many years, and members of our group … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Conformity, D&D, Dungeons & Dragons, Gaming, Obedience, PC Behavior, Props, RPG
15 Comments
Fountain of Sorrow: Solo Contest Winner
Last month, David Flor over at A Walk In The Dark sent out notice that he was running a contest. The challenge was for DMs to create an encounter for Dungeons & Dragons 4th Edition with a Solo monster. David listed … Continue reading
Posted in DM Advice, Encounters
Tagged D&D, Dungeon Master, Dungeons & Dragons, Encounters, Gaming, Magic Items, NPC, RPG
1 Comment
Dungeon Master Definition (Part II): Ambushes & Destiny
In Part I earlier in the week I discussed recent communications with other gamers on Twitter, which led me to question the role of a Dungeon Master. I wanted to use an encounter I created last year as an illustration of some … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged D&D, DM, Dungeon Master, Dungeons & Dragons, Gaming, PC Behavior, Rails, Sandbox
12 Comments
