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Category Archives: DM Advice
Selling The Drama
Regardless of the actions that take place during combat encounters in Dungeons & Dragons 4th Edition, it is the responsibility of the DM to ensure the players know what they are fighting for and both how and why monsters are reacting to them … Continue reading
Posted in Communication, DM Advice, Encounters, PC Behavior
Tagged Communication, Dungeon Master, Dungeons & Dragons, Gaming, Jim Ross, Monster Building, NPC, PC Behavior, Ric Flair, RPG, Wrestling, WWF
10 Comments
Critical Overload
I am discovering a growing “problem” in my campaign. The number of critical hits leveled against monsters during any given combat encounter in our Dungeons & Dragons 4th Edition campaign is getting out of hand and it is effecting my … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Combat Balance, Critical Hits, D&D, Dungeon Master, Dungeons & Dragons, Gaming, Mike Shea, Monster Building, PC Behavior, RPG
35 Comments
The Agony of Defeat
Approximately 60 hours before I learned that my blog won the RPG Site of The Year from Stuffer Shack this week, I presided over arguably the worst D&D session I have ever run. The session started out well enough, but the last two … Continue reading
Posted in DM Advice, PC Behavior
Tagged Communication, D&D, Dungeon Master, Dungeons & Dragons, Gaming, NPC, PC Behavior, RPG, Shadowfell
33 Comments
Lest Ye Be Judged
Character alignment has been something that is largely overlooked in the D&D campaigns I am a part of – either as a PC or a DM. Generally the players are Lawful, Lawful Good or Neutral on their character sheet but … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Alignment, Communication, D&D, Dungeon Master, Dungeons & Dragons, Gaming, PC Behavior, Skill Challenge
13 Comments
Dungeon Mastering: Theory & Practice
Several moons ago, I posed the following question on Twitter, “What is your biggest flaw as a DM?” I also asked, “What is your biggest strength as a DM?” It should come as little surprise that more DMs responded to … Continue reading
Posted in D&D Next, DM Advice, Research
Tagged Analysis, D&D, D&D Next, DM, Dungeon Master, Gaming, Psychology, RPG, Wizards of the Coast
19 Comments
The Complexity of Creating Compelling Campaign Conclusions
With the announcement of D&D Next, many gaming groups are likely now in the process of forming an exit strategy for their 4th Edition campaigns. It is first worth noting that most D&D campaign do not reach a conclusion. Even DM Extraordinaire, … Continue reading
Posted in D&D Next, DM Advice
Tagged Communication, D&D, Dungeon Master, Dungeons & Dragons, Gaming, Mass Effect, Mike Shea, Psychology, Randall Walker, RPG, Scott Fitzgerald Gray, SlyFlourish
14 Comments
Discount Fares to Shattered Isles
I previously detailed a skill challenge that featured the party chasing their prey along the rooftops of Gloomwrought. Once the party finally corners their prey – in this case, traitors of Ghost Talon – the unstable building in the Shattered … Continue reading
Posted in DM Advice, Encounters
Tagged D&D, Dungeon Master, Dungeons & Dragons, Gloomwrought, RPG, Shadowfell, Terrain
8 Comments
Gloomwrought’s Final Destination
One of the fun challenges of running a session in the Shadowfell is trying to convey the magnitude of wickedness, gloom, despair and violence. The DM can hit the five senses quickly through flavor text, but the Shadowfell seems to call for even more attention … Continue reading
Posted in DM Advice, Encounters
Tagged D&D, Dungeon Master, Dungeons & Dragons, Gaming, Gloomwrought, RPG, Shadowfell, Skill Challenge
6 Comments
Understanding Self and Other
In recent weeks, I have been asked for input from others in the online community about certain topics. It has been fun to communicate with other bloggers on their ideas and contribute in any way possible. I wanted to direct … Continue reading
Posted in Communication, DM Advice, PC Behavior
Tagged Communication, D&D, Dice Monkey, Dungeon Master, Gaming, Mark Meredith, Mike Shea, PC Behavior, Psychology, RPG, SlyFlourish
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Drink It!
I have the good fortune of playing with a gaming group that has a great deal of terrain and miniatures for combat encounters. The host of our game has been collecting such items for many years, and members of our group … Continue reading
Posted in DM Advice, Encounters, PC Behavior
Tagged Conformity, D&D, Dungeons & Dragons, Gaming, Obedience, PC Behavior, Props, RPG
15 Comments
