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Category Archives: D&D Next
The Future of Non-Ownership Is Now
Between the time I graduated high school in 1994 and completed graduate school in 2005, the concept of ownership drastically transformed into something else. Now in 2012, I not only cling to fond stories of obsolete technologies from my youth, but also a seemingly ancient … Continue reading
Posted in Communication, D&D Next
Tagged D&D, Dungeons & Dragons, Gaming, iTunes, Netflix, Non-ownership, Ownership, PC Behavior, Psychology, RPG, Spotify, Wizards of the Coast
12 Comments
Ego Check: Mike Mearls, Senior Manager of Dungeons & Dragons Research and Design Team
Several months ago, I posted an interview with Monte Cook, which was the result of an effort that started in January to interview a member of the Dungeons & Dragons Next Design Team. After Mr. Cook left the project, I … Continue reading
Posted in D&D Next, Ego Check
Tagged 60 Minutes, D&D, D&D Next, Digital Media, Dungeon Master, Dungeons & Dragons, Gaming, Mike Mearls, Ownership, RPG, Wizards of the Coast
14 Comments
The Transparency of Damage Dice Irrelevance
Frequent readers of The Id DM likely know the site started as a result of my interest in analyzing data related to combat speed in Dungeons & Dragons 4th Edition. To satisfy that curiosity, I coded episodes of the Dungeons … Continue reading
Posted in D&D Next, DM Advice, Wizards of the Coast
Tagged Angry DM, Chris Perkins, D&D, D&D Next, Damage Dice, Dice, DM, Dungeon Master, Dungeons & Dragons, Gaming, Mike Shea, RPG, Wizards of the Coast
46 Comments
Combat Speed in D&D Next
Over the weekend, I was finally able to play Dungeons & Dragons Next. Our group had first playtested the game over a month ago, but I had to miss that session. I jumped into the fray as Professor Giroux, High Elf … Continue reading
Posted in D&D Next, Research
Tagged Analysis, D&D, D&D Next, Dungeons & Dragons, Gaming, RPG
22 Comments
Dungeon Mastering: Theory & Practice
Several moons ago, I posed the following question on Twitter, “What is your biggest flaw as a DM?” I also asked, “What is your biggest strength as a DM?” It should come as little surprise that more DMs responded to … Continue reading
Posted in D&D Next, DM Advice, Research
Tagged Analysis, D&D, D&D Next, DM, Dungeon Master, Gaming, Psychology, RPG, Wizards of the Coast
19 Comments
The Complexity of Creating Compelling Campaign Conclusions
With the announcement of D&D Next, many gaming groups are likely now in the process of forming an exit strategy for their 4th Edition campaigns. It is first worth noting that most D&D campaign do not reach a conclusion. Even DM Extraordinaire, … Continue reading
Posted in D&D Next, DM Advice
Tagged Communication, D&D, Dungeon Master, Dungeons & Dragons, Gaming, Mass Effect, Mike Shea, Psychology, Randall Walker, RPG, Scott Fitzgerald Gray, SlyFlourish
14 Comments
Transtheoretical Model: Are You Ready For D&D Next?
Am I ready for a new edition of Dungeons & Dragons? It is an interesting question because – at the moment – I am very content with the 4th Edition campaigns I am either running or playing. I’ve been playing 4e … Continue reading
Posted in D&D Next, PC Behavior, Wizards of the Coast
Tagged Communication, Dungeons & Dragons, Gaming, Psychology, RPG, Wizards of the Coast
15 Comments
Diffusion of Responsibility & Open Playtesting
I am convinced the concept of diffusion of responsibility saved my life. About 10 years ago, I was swimming in the Gulf of Mexico with my later-to-be wife while on a cruise. I am a notoriously bad swimmer but in … Continue reading
Posted in Communication, D&D Next
Tagged Communication, D&D, Dungeons & Dragons, Gaming, Psychology, RPG, Wizards of the Coast
15 Comments
Let The Speculation Begin!
I was once again fortunate to be invited on a podcast this week, but this time it was to discuss the next edition of Dungeons & Dragons on Dice Monkey Radio. To begin, if by some chance you are learning on … Continue reading
Posted in D&D Next, Podcast
Tagged D&D, D&D Next, Dice Monkey Radio, Dungeons & Dragons, Gaming, RPG
3 Comments
