Monthly Archives: February 2013

Blade Raiders Playtest: Gameplay & Game Management

Earlier in the week, I discussed the opportunity I had to play Blade Raiders, a new roleplaying game designed by Grant Gould. In the first segment, I outlined the step-by-step process of building a character in the system. The rules … Continue reading

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Blade Raiders Playtest: Character Creation

I was fortunate over the weekend to shake the dust off my stored-away-for-months dice and play a new game, Blade Raiders, which is designed by Grant Gould. You may recall that I interviewed Grant last year about his freelance illustration work … Continue reading

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