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Monthly Archives: November 2011
Power Options, Status Effects & Mutual Assured Destruction
Last week’s Legends & Lore column by Monte Cook discussed issues related to rule complexity. Many have suggested in that past that 4th Edition is too complex, which is one of the primary reasons for combat encounters grinding to a … Continue reading
Do You Know Your Role?
My article next week will address several combat-related issues. Before that time, I compiled preliminary data to obtain feedback from readers. The following tables were created by coding the powers for three character Classes found in the Dungeons & Dragons … Continue reading
Role for Initiative
Last week, I wrote about how I often fall into a variety of traps that limit the amount of roleplaying during combat encounters. One such trap is focusing on poor die-roll results. Combat in Dungeons & Dragons 4th Edition is … Continue reading
Posted in DM Advice
Tagged Communication, D&D, Dice, Dungeon Master, Dungeons & Dragons, Initiative, Masterplan, PC Behavior, RPG
21 Comments
Iddy Approved: Fourthcore Alphabet
A detailed review of Fourthcore Alphabet follows, but I believe my thoughts can be summarized effectively with a visual representation. First, look above at Iddy the Lich. He’s the mascot for my blog. He’s cute, he’s cuddly and you just want to pinch his cheek … Continue reading
Posted in Iddy Approved
Tagged Dungeon Master, Dungeons & Dragons, Fourthcore, Fourthcore Alphabet, Gaming
2 Comments
Iddy Approved: Pen & Paper Games
Ideally, the DM receives help organizing the game, but one of the biggest challenges is finding players. Other than direct referrals from players already participating in the gaming group, the best source for new players I have found is – … Continue reading
Posted in Iddy Approved
Tagged Communication, D&D, Dungeons & Dragons, Gaming, Pen & Paper Games, RPG
5 Comments
Roleplaying Failure
“I missed again? Uh! Sonnofa . . . !” Failure in the form of rolling poorly is unpleasant. It can lead to irrational behavior, such as conducting research to determine if a specific d20 is faulty. It can drain the … Continue reading
Posted in DM Advice
Tagged Communication, Dice, DM, Dungeon Master, Dungeons & Dragons, Monster Building, PC Behavior, RPG
17 Comments
Ego Check: Scott Fitzgerald Gray, Freelance Editor and Designer for Wizards of the Coast
Over the summer, I ran my group through the first adventure in Tomb of Horrors, and it was an enjoyable experience for everyone that culminated in our departing Paladin (leaving town for graduate school) sacrificing himself so the party could … Continue reading
Posted in Ego Check
Tagged D&D, Dungeon Master, Dungeons & Dragons, Fourthcore, Gaming, Monster Building, RPG, Scott Fitzgerald Gray, Tomb of Horrors, Wizards of the Coast
2 Comments
No Assembly Required – Errich “Sliver” Torrap
As some of you may know, I write a monthly column for This Is My Game. The column, No Assembly Required, features a monster that can be inserted into a Dungeon & Dragons 4th Edition campaign. Each monster in the series includes … Continue reading
Posted in No Assembly Required
Tagged D&D, Dungeons & Dragons, Monster Building, RPG
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